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The Wanderers
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Devlog
Development on hold
September 25, 2018
by
Hyperion
2
I am putting the development for The Wanderers on hold. Allow me to explain the reason behind it. Firstly, during the development for the project, I realize there is several limitations and issues usi...
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version 0.9331 update
August 25, 2018
by
Hyperion
#update
I made a minor update to 0.93 version. This one now includes a new CG inserted in Chapter 1 Day 3, and Icy has received an updated boss battle sprite to match his current look as well...
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0.933 Update
August 07, 2018
by
Hyperion
It took me a minute or two to catch up on the editing and new addition of chapter 2, part 1. While doing a second pass of edits in chapter 1, there is some changes that i feel is needed and made addit...
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0.93 progress
June 15, 2018
by
Hyperion
In working toward the goal of completing the 0.93 update that will feature the first part of chapter 2, I am introduced to a new feature released by RenPy version 7 that allows layered images to be co...
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0.93 progress
June 09, 2018
by
Hyperion
I have managed to make the ability codes and animation work. Also some battles are adjusted for balance. Additional battles are added during Day 2 and 3. Illustration are being worked on for part one...
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0.922 Update
June 02, 2018
by
Hyperion
Fixed: damage output for criticals and physical-based abilities are now correct Changes: changed the way the battle sprites are handled by the program to allow better transform application. Now enemie...
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0.921 Update
June 02, 2018
by
Hyperion
#update
Fixed: The display of images after a boss battle in day 3 New: Ability Codes now have damage and heal function! Please provide feedback on the balancing. What is being worked on: Battle Animation effe...
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The Wanderers 0.901
May 19, 2018
by
Hyperion
#fantasy, #sci-fi, #funny, #rpg, #visual novel
I have been developing this project in my spare time for the past nine months and I want to present it to you guys and check it out...
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